Brawlersaurs Side Story Part 7: Remnants of KT by bryan1231, literature
Literature
Brawlersaurs Side Story Part 7: Remnants of KT
Wednesday, 12:30 PM. I just finished running a few errands for a family who had lost their Brawlersaur in a park. Though how someone could lose an Apatolet baffles me, I took up the job for the remaining 1200 credits needed for the Brawlersaur Encyclopedia. This book, which is a fairly expensive buy at about 5000 credits is key to finding rare Brawlersaurs when combined with tracking techniques and old hunting tricks. I hate tooting my own horn, but I will admit I do have both of those up my sleeve. Anyway, before I could overstroke my ego again I decided to check up on Steve and see how he was doing. I had also thought to make some lunch; su
#346: Thero: Mid-Range/Medium Earth Type LP- 440 (Rank 20)
Atk: 70 Def: 75
Accu: 50 Spd: 32
Despite the name, this Dinaurian uses a hadrosaur-themed Battle form, giving him unique support capabilities. Clearing conditions and healing is all well and good, but a unique Triggered Ability truly makes him shine.
Life Stream: For 500 FP, Thero imparts Auto LP Recovery to all of his allies. He also gains Position Lock as well as he absorbs nutrients and gives them to his allies. Lasts 5 turns. Auto LP Recovery recovers 5% of maximum LP each turn it is active.
Support Effects: + 60% across the board.
Skills: Rock Slap: Thero slaps the opponent u
#78: Sarco: Close-Range/Large Water Type LP- 640-660 (Rank 20)
Atk: 120-130 Def: 80-90
Accu: 45-50 Spd: 25-30
Using deadly skills and packing a surprising assist in Sparkling Heal, Sarco is one of a few vivosaurs that can boast the claim to fame as both an impressive attacker and decent healer.
Elemental Boost: Deals 50% more damage to types it is strong against, takes 50% more damage from types strong against it.
Support Effects: -20% across the board for allies.
Skills: Swamp Flop: Sarco lifts its body up, then flops down on the foe. 90 Attack, 110 FP.
Croc Combo: Sarco flops, then tail swipes the opponent. 130 Attack, 200 FP.
Flesh R
#176: Irritor: Close Range/Large Water Type LP- 440-540 (Rank 20)
Atk: 70-80 Def: 25-35
Accu: 50-55 Spd: 20-25
Irritor is one aggravating opponent, with poison, confuse and enrage skills, and even having the power to transfer its ability to an opponent! Now THAT'S going to drive your foes berserk!
Berserker: Below 50%, this vivosaur cannot be controlled.
Support Effects: 0%.
Skills: Toxic Crunch: Irritor bites the foe with poison-laced fangs. 90 Attack, 180 FP, 40% chance to poison a foe (Silver).
Baffling Combo: Irritor bites, then tail whips the foe. 124 Attack, 260 FP, 65% chance to confuse a foe (silver).
Irritator: Irritor bites,
#145-149: Yutie (Element): Close Range/Large Air/Fire/Water/Earth Type LP- 550-650 (Rank 20)
Atk: 80-90 Def: 40-50
Accu: 60-65 Spd: 30-35
The only vivosaur that comes in different types, Yutie's abilities and status conditions change depending on the type! (This type of Yutie packs powerful ______ skills and crushes ____ types!)
Quicken Plus: Enters the battle with Quicken applied. (Air Type).
Enflame Plus: Enters the battle with Enflame applied (Fire Type).
Focus Plus: Enters the battle with Focus applied (Water Type).
Harden Plus: Enters the battle with Harden applied (Earth Type).
Support Effects: -10% across the board for allies.
#5: T-Rex: Close Range/Large Fire Type LP- 600-620 (Rank 20)
Atk: 140-150 Def: 60-70
Accu: 70-75 Spd: 20-25
The most famous Vivosaur of all time, T-Rex is the ultimate powerhouse. With killer attacks, high stats, and unbridled aggression, there is a reason why this beast's the King!
Parting Blow: Doubles Attack and Accuracy when LP is below 10% of maximum LP.
Support Effects: -30% across the board for allies.
Skills: Tyrant's Roar: T-Rex roars loud enough to damage all foes. 140 Attack, 200 FP, hits all opponents, 50% chance to scare foes. (Silver, Team)
Scare Tactics: T-Rex bites down, then tail whips the opponent. 168 Attack, 260 FP, 7
#534: I-Rex: Close-Range/Large Legendary Type LP- 750 (Rank 20)
Atk: 130 Def: 90
Accu: 115 Spd: 40
This pale terror was bred for war, and it's easy to see why. With terrifying stats across the board and the ability to Camouflage to hide from hits, it's a good thing it doesn't have good support effects.
Ability: Camouflage: Triggered for 400 FP, I-Rex will hide from battle for 2 turns, avoiding any hits during that time. If I-Rex attacks during this state, it will reveal itself and the Camouflage will disappear.
Support Effects: -50% across the board for Allies.
Skills: Hybrid Slash: I-Rex slashes the foe twice with its powerful claws. 140
#174: D-Raptor: Close-Range/Medium Earth Type LP- 440-540 (Rank 20)
Atk: 65-75 Def: 15-25
Accu: 100-105 Spd: 70-75
Just as accurate as Yi Qi but far more dangerous, D-Raptor brings a deadly combination of Sleep and Poison skills, as well as a rare technique that can shut down all support moves from all opponents for two turns.
Ability: Elemental Boost: Does 50% more damage to types it is already strong against, but also takes 50% more damage from types it is weak to.
Support Effects: +5% Accuracy to allies.
Skills: Dakota Strike: D-Raptor slashes the foe with its clawed hand. 60 Attack, 70 FP.
Creek Combo: D-Raptor slashes then triple ki
#164: Yi Qi: Mid Range/Small Air Type LP- 150-170 (Rank 20)
Atk: 30-40 Def: 10-20
Accu: 100-105 Spd: 80-85
Frail as glass, this small Air type is most useful for its support and sniper-like accuracy, allowing it to hit even Neura with ease! It also helps that this thing lands critical hits like no tomorrow.
Ability: N/A.
Support Effects: -50% to enemy Speed and Defense.
Skills: Wing Slap: Yi Qi slaps the opponent with its right wing. 30 Attack, 10 FP.
Talon Rake: Yi Qi slashes the opponent's face with its talons. 52 Attack, 50 FP.
Whirlwind: Yi Qi flies in a circle, sending a small whirlwind to strike all foes. 60 Attack, 240 FP, Attack